who am I
When passion is everything
I started making games as a hobby but fell in love with it so I dedicated my life to it. I do things my way and I don't give in to "the corporate way" of doing things.
My motto is that anything is possible so if it seems impossible, just find a way. I haven't reached super stardom in my life but I enjoyed every step I took since I started...
Game Development
Starting with Shuriken Practice in 2008 and ending with Good Knight Story in 2019, I have created a number of full game titles over the years. I also created software/website integrations for a company aiming to teach children how to develop games and currently use a games engine to develop a range of medial software
Developer Tools
I created my first asset in 2008, before the Unity Asset Store even existed.
It proved so successful that that single asset inspired me to quit my day job and go into game development full time. It's been 14 years now and I am still going strong
It proved so successful that that single asset inspired me to quit my day job and go into game development full time. It's been 14 years now and I am still going strong
